
Project Alice
About Project Alice
This is a side-project I’ve been working on my free time for around one and a half years now. It’s a Top-Down RPG take on the Corruption theme, this time with a female protagonist and hand-drawn graphics, currently named as Project Alice.
Downloads
Confused about how the downloading works? Here is a handy guide
- Extract and run.
New Enemies & Interactions
– Three new enemies have been added, including a new Swamp boss.
– Some of these enemies can throw projectiles at Alice, which may trigger a new Knocked Down state. Alice will automatically stand up after a few seconds if she is not captured.
– In addition to being knocked down, Alice can now have her breasts engorged by certain new enemies. This alters her main sprite and restricts her movement. Please note that not all enemies currently interact with this state.
Daily Quests
– Two daily quests rotate every day at the Quest Board.
– One quest rewards a new item: a Lootbox, which grants a random equipment.
– The other daily quest rewards an amount of experience points (EXP) based on the player’s current EXP level.
– Daily quests reset at midnight, regardless of whether they have been completed.
New Control Options & Settings
– Players can now attack using the mouse: clicking anywhere around Alice will cause her to attack in the direction of the cursor, allowing for full 360° attacks. Attacking with the spacebar is still available for those who prefer it.
– It is now possible to toggle between WASD or Arrow Keys as mash keys when trying to escape grabs. Please check the new toggle at the options menu.
– A new camera zoom slider has been added. Players can adjust the zoom during normal gameplay or exclusively during grab scenes.
– Persistent data can now be deleted directly from the main menu options.
Survival Mode
– After defeating all three current bosses, players can enter Survival Mode and try to last as long as possible while waves of different enemies spawn on a single map.
Additional Changes
– Some maps now have dynamic enemy spawns that change with the time of day
– New items, buffs, and traits have been added.
– Additional voice lines for Alice have been implemented.
– Various minor features and quality-of-life improvements were added.
– Tweaked enemy attributes and player leveling progression
– Numerous bug fixes
– The Acceptance trait has been temporarily disabled due to balancing issues. This trait would slightly increase whenever the player chose not to attempt escaping from a grab, which could cause a large and unintended spike in the Submission attribute if the player was not aware of its effect.
Minimum
OS: Windows 7+ / macOS 10.13+
CPU: Dual Core 2.0 GHz
RAM: 4 GB
GPU: Integrated (DX10)
Storage: 45.31 MB
Recommended
OS: Windows 10+ / macOS 12+
CPU: Quad Core 2.5 GHz
RAM: 8 GB
GPU: GTX 750 / RX 460
Storage: 45.31 MB

