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Monster Souls cover
Finished v1.0.3

Monster Souls

RATING 3.3 /5 69 votes
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POPULARITY #1,315
Unity 83.9K 785.0 MB
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Developer Monster Souls
Engine Unity
Version 1.0.3 (Finished)
Released: Oct 27, 2025 Updated: Oct 27, 2025
Censorship Uncensored

About Monster Souls

Monster Souls is a NSFW RPG featuring gay interactions with monsters and other characters. The protagonist is a young man with the unique power to absorb a monster’s essence into his body and gain their powers by transforming into monster-human hybrid forms.

v1.0.3 785.0 MB Oct 27, 2025

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  • Extract and run.

Minimum

OS: Windows 7+ / macOS 10.13+

CPU: Dual Core 2.0 GHz

RAM: 4 GB

GPU: Integrated (DX10)

Storage: 785.0 MB

Recommended

OS: Windows 10+ / macOS 12+

CPU: Quad Core 2.5 GHz

RAM: 8 GB

GPU: GTX 750 / RX 460

Storage: 785.0 MB

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10 Comments

  1. SA
    Sauron

    The version 2.10.1 is out this Friday, is there any way to get it? Thank you !

    0
    1. CA
      Carlo

      The game is updated to latest version.

      1
  2. GU
    gust

    0.2.5 for 32bit?

    0
    1. CA
      Carlo

      It’s not available yet.

      0
  3. SH
    Shadow

    0.2.4 is out now… according to the patreon page.

    0
    1. CA
      Carlo

      It’s not available yet.

      0
  4. BO
    Bob

    How many hours of game play does this have?

    And is it supposed to be a prevailing gay theme? Or is the gay tag only a side route minimally done for those that want to pursue it? (Warlock and Boobs for example has it only as a side thing and not a main theme.)

    0
    1. CF
      cfv

      totally gay
      ~1hr

      0
  5. TX
    Txgn

    Just noticed, but too bad the Linux version is still the 0.2.9.4 instead of the 0.3.31.

    0
  6. TX
    Txgn

    Lack of highlighting at times to really be fully usable with the keyboard.
    In any case, nice surprise with Ash, I really didn’t expect a sentimental touch between the two main protagonists.
    Something I find unfortunate, however, is the location of the save point at the exit of the first dungeon because we can easily miss it given that it is not in the trajectory of the place where we have to go (that is to say at our place). One solution would have been to make the bed also a save point.

    0