
Ongoing
v0.21
Isekai RPG
Developer
Team Isekai
Engine
Unreal Engine
Version
0.21 (Ongoing)
Released: Oct 18, 2025
Updated: Oct 20, 2025
Censorship
Uncensored
3D Game
Adventure
Animated
Big Ass
Big Tits
Combat
Dating Sim
Fantasy
Male Protagonist
MILF
Monster
Monster Girl
Romance
Sandbox
Superpowers
Voyeurism
About Isekai RPG
Isekai RPG is an adult action-adventure game with role-playing elements.
You play as a young man tossed into a game-like fantasy world.
There are quests, choices, and lots of fun characters.
Will you return to your previous life or stick around and hold hands with your waifu?
Gameplay.
Downloads
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- Extract and run.
0.21
Oct 20, 2025
Features:
- Added Ailment mechanics.
- Player attributes can now be temporarily altered.
- Ailments may last for in-game days or real-world minutes.
- Ailments are listed in the Status screen.
- Added shopkeeper mechanics.
- Items on shopkeeper shelves can now be interacted with and purchased.
- Shopkeeper items can have an inventory count which reduces when bought.
- Shopkeeper inventory replenishes based on in-game days.
- Added consumable mechanics.
- Added health potions.
- Added mana potions.
- Added regen potions.
- Added Revival item.
- Added stat boost items: Focus, Luck, Magic, Power, Vitality.
- Added ailment cure items: Andidote, Antivenom, Antitoxin.
- Added spell scroll items.
- Added ragdoll death state for player character.
- Added armor: Hunter’s Band
- Added weapon: Iron Sword
- Added accessory: Hunter’s Ring
- Added accessory: Jeweled Ring
- Added monster: Snake
- Added ailment: Venom
- Added spell mechanic: Multi-charge
- Added spell: Crystal Spike
- Added contents to various chests.
- Added Revival buff with SFX/VFX.
- Added (Debug) indicator to title screen and pause menu version number.
- Added warp point to Debug Map via portal in Starter Town.
- Added various map files and their associated transition warps.
Changes:
- Added color indicator to save screen UI highlighting saves from different game version.
- Fixed a bug where dialogue choice font could be wrong.
- Fixed a bug where hide cursor setting would be inverted.
- Fixed a bug with Player gameplay state changes.
- Fixed a bug with rotating text materials.
- Fixed a bug with cave fog interpolation.
- Fixed a bug with collision of invisible mesh in Starter Town.
- Fixed a bug where players could fall into Starter Town stables and get stuck.
- Fixed a bug where stacked inventory items weren’t being looted properly.
- Fixed a bug where Items submenu index wasn’t being remembered.
- Fixed a bug where Skills submenu index wasn’t being remembered.
- Fixed a bug where inventory components weren’t being destroyed properly.
- Fixed a bug where legs would sink into ground on certain meshes.
- Fixed a bug where NPCs could spawn in ground and fall to their death.
- Fixed a bug where save screen displayed LevelName rather than LevelDisplayName.
- Renamed Foxtail Fields to Tiller’s Creek.
- Refactored Ambush mechanics into an AI state rather than a scripted event.
- Updated LuckyRing to grant Luck+3.
- Updated Surprised AI state to rotate towards attacker’s location when recovering from sliding event.
- Updated NPC health widget to not reveal ambush NPCs.
- Updated chests to now block grass.
- Updated various animation controllers.
- Updated various assets and materials.
- Updated various UI SFX.
- Updated level features of Tiller’s Creek.
- Updated GameplayHUD loot alerts to now display stacked items.
- Removed Debug Map button from title screen.
Minimum
OS: Windows 10+
CPU: Quad Core 3.0 GHz
RAM: 12 GB
GPU: GTX 1060 / RX 580 (4 GB)
DirectX: 11
Storage: 2.27 GB
Recommended
OS: Windows 10/11
CPU: 6-Core 3.5 GHz
RAM: 16 GB
GPU: GTX 1070 / RTX 2060 (6 GB)
Storage: 2.27 GB