
Hard Edge
About Hard Edge
A basic behavior simulation for the Sexy Quad units.
Originally for the ‘Strawberry Jam 9’ jam.
This is a simple rhythm game with a scoring system. This project was to figure out overall game development and how to implement a lot of features. There may be a few bugs, but im not intending to return to the project to tweak or update.
This is my first game, let me know if there are any major issues.
Lore dump for anyone interested in what the Quads are… The Quads roams in alleyways and around clubs, programmed to be driven by client satisfaction, they anticipate passing regulars to fulfill their purpose. The original company doesn’t repair old quads as its more cost effective to just produce a new line.The quads develop to self maintain in fear of being too broken to be used and not feel the HARD EDGE again.
Downloads
v1.0Confused about how the downloading works? Here is a handy guide
- Extract and run.
Walkthrough & Guide
Mouse click and drag to move camera Mouse scroll to zoom in and out CTRL or SHIFT or ALT + E adjusts eyelids position Most keys 'Interact' (E, Space, mouse click, idr)CTRL + k kills the battery (this is if you want to see all the end prompts without replaying)
Objective
Get the highest score by interacting in time based off of penetration type-Press on beat-Hold and release on prompt
Known bugs- audio adjusts only music- animation rarely doesn't play at times- white noise becomes weird at high volume and maybe causes crashing? - Number on the thighs doesn't update. Unreal has a feature to update texts on decals but the feature doesn't work, so i'm leaving it as zeros.
Minimum
OS: Windows 10+
CPU: Quad Core 3.0 GHz
RAM: 12 GB
GPU: GTX 1060 / RX 580 (4 GB)
DirectX: 11
Storage: 202 MB
Recommended
OS: Windows 10/11
CPU: 6-Core 3.5 GHz
RAM: 16 GB
GPU: GTX 1070 / RTX 2060 (6 GB)
Storage: 202 MB