
Ephemeral Gate
About Ephemeral Gate
The kingdom of Alanse faces growing threats, both from within and without. A dark plot has left the king poisoned and on the brink of death. The fate of the kingdom falls to a group of unlikely heroes, called to action by a princess out of her depth. The aspiring hero, Haru, has to embark on a journey to save the kingdom that will take him from slaying rats in a basement to killing a god. Along the way, he will meet a variety of companions that can help him, or fall to depravity.
Confused about how the downloading works? Here is a handy guide
- Extract and run.
Reina GF Sleep Together
Reina GF Bathing Together
Reina GF First Time
Kasumi x Olaf End Remade CGs, Rewritten
Memory Room for all of Reinas GF Events, Amelia’s GF Bath event
Added a skill for Lucielle at level 13
Bugfixes & Changes
Added Haru image to the Wering Renger dialogue in the Tower District
The Scroll during the Palace Summons now scrolls slightly further up so Elinore is visible
Switched the Elinore interaction in the Tower District to unlock after the Palace Summons is completed
Reina’s Position switches properly after her Companion Quest is completed
Added fix to Reina Confession prompt to stop it from displaying Reina Date 1 instead of the correct event
Mika should now properly disappear from Residential Garrison once freed
Increased Opacity of Message Windows to improve readability slightly
Made a temporary fix for ending the night at the Sartenan Estate
Fixed CGs at the end of Reina Date 3 not displaying correctly
Fixed GF Reina being handled as “above characters”
Minimum
OS: Windows 7+ / macOS 10.13+ / Linux
CPU: Dual Core 2.0 GHz
RAM: 4 GB
GPU: Integrated (OpenGL 2.1)
Storage: 2.32 GB
Recommended
OS: Windows 10+ / macOS 12+ / Linux
CPU: Quad Core 2.5 GHz
RAM: 8 GB
GPU: Any dedicated GPU
Storage: 2.32 GB
files are issued and incomplete please fix it
We have fixed the links.
Game is flagged with Netorare; but in game it will state directly after a lengthy prologue section – you can completely avoid any NTR by never relinquishing control of the main character. For those that may be concerned in that regard.
To Dev:
= I want to know if you’ve fixed the economy. Or the Enemies NOT respawning. How you expect anyone to earn gold for the gifts effectively… Screw adding new quests or scenes until you fix how we GET to the scenes in the first place!
= Have you fixed the ‘contraceptive’ issue (when you are the one who states that finishing inside of a GF WILL get them pregnant; you do NOT get to make any of them talk of contraceptives!) Especially because the economy is borked > your relationship level up system is needlessly penalized, by NOT having the enemies respawn so that you can buy all the necessary gifts (which are too damned expensive) to actually BUILD the damned harem up in the first place.
== I got the healer girl to high enough affinity to actually fuck her; she whines because I came inside her pussy – Do you understand Dev, exactly how anti climactic that is. How disappointing that is? When I went out of my way to be able to get that scene, and you state in your explaining the core concepts of your systems in the bloody tutorial again: She. WILL. Get. Pregnant. That is the REWARD for all the bullshit you have to go through to UNLOCK the damned scene, with even just ONE girl in the first place. It’s not a hard concept.
*** I swear as well; if you make the princess NOT be technically in the harem at the end, or try to force an NTR potential “rival” quest, you’d find I’m not the only one who’ll stop giving you any more chances. If she’s a main love interest, it’s YOUR job to find away around all the classist bullshit you put up to wall her off to the MC. Not ours to accept we just can’t have her, in a HAREM.
= I believe there’s a skill system you can learn; but it’s a war between buying the gifts, and buying the skills in that case. Which is not good. (I could be wrong about buying skills, but I don’t think I am) ** The economy and level/resource grinding ARE more important than you seem to think they are thus far. There’s no point to playing if we’re going to take the rest of our natural lives to see the first real scene. Or anything after it. You’re hurting yourself unnecessarily in player retention potential.
= Last I played, everyone had a base class; but their stats all leveled up the same. It’s also work fuck and all to make each stat go up by 1 POINT. Given the EXP to level up again goes up by a lot more. Actual classes, or even prestige classes would help in this regard; and don’t go making them just as or more expensive than the gifts it would take to actually make one of the girls WANT to have your kid >.< I can see it coming…
= Have you considered you’re going to make it worse if and or when you actually implement Armor & Weapons that you need to buy? Nevermind magic ones. Jesus. People don’t like to have to scrape by at the skin of their teeth in combat JUST because you don’t understand the concept of a balanced economy, or the value in allowing the player to INFINITELY grind either EXP or Finances. [I’m not sure of the level cap – but given how long it took me to get the first few levels, I don’t think anyone needs to worry about it]
It’s not working on joyplay?