
The Last Apparition
About The Last Apparition
Again and again, Convergence.
A man wakes from a coma with no memory of who he is or why he was left for dead. As he struggles to regain his identity, he discovers he’s become intertwined with a mysterious, benevolent force—one that could reshape the world.
Downloads
v0.0.2Confused about how the downloading works? Here is a handy guide
- Extract and run.
Okay! So I never expected to actually get attention on this page so soon. My intent was to have a place to store my distributions so friends could beta read/follow development for me.
That being said, I corrected a number of things today including proper versioning. It was originally labeled as 1.0 and we are FAR from that designation.
I’ll be uploading 5-10 more scenes by the end of the week. Currently there is like one mini scene and some framework in the game.
Again, I hadn’t expected to get much attention on my first creation of the itch.io – that’s more of an endorsement of the platform as I have only ever released on steam and the traction I got here kind of blew me away in comparison. Amazing.
So here is a list of what’s in development right now/semi finished:
- Free roam MC apartment
- MC first day scenes (Shower, wake up, inner dialogue etc.)
- Annie intro (Intro, shower, and investigation scenes)
In development:
- City map
- Locations
- Annie’s Apartment
- Cafe
- Park
- Club Ascensionism
- Library
- Tattoo Parlor
- Character’s
- Skye
- Brittany
- Nyx
My workflow is usually – Write the dialogue/story first, then go collect the renders and make any touchups as I go. I consider all of this first draft level work, so I fully expect by 1.0 to be replacing a lot of this with better versions of renders/ animations and graphics. (Characters, names, plot etc wont ever change.)
Minimum
OS: Windows 7+ / macOS 10.10+ / Linux
CPU: Dual Core 1.5 GHz
RAM: 2 GB
GPU: Integrated Graphics
Storage: 375.4 MB
Recommended
OS: Windows 10+ / macOS 12+ / Linux
CPU: Dual Core 2.0 GHz
RAM: 4 GB
GPU: Any dedicated GPU
Storage: 375.4 MB