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Latex Island cover
Ongoing v1.1.6 Demo

Latex Island

RATING 2.9 /5 8 votes
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POPULARITY #7,855
RPGM 6,830 679.4MB
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Engine RPGM
Version 1.1.6 Demo (Ongoing)
Released: Dec 11, 2025 Updated: Jan 13, 2026
Censorship Uncensored

About Latex Island

Latex Island
Lathe is an apprentice imperial summoner, and not a very good one at that. But when a botched ritual sends her to a mysterious island, host to both the ruins of a lost civilization and an amnesiac imperial colony, she finds herself wrapped up in conspiracy, conquest, and the all-encompassing embrace of latex.
Features a novel sensory system, involving sight, sound, scent, and the restriction thereof, as well as the promise of erotic puzzles and scenes focused around a nervous but eager main character.​

v1.1.6 Demo 679.4MB Jan 13, 2026

Confused about how the downloading works? Here is a handy guide

  • Extract and run.
1.1.6 Demo Jan 13, 2026

WARNING: You will need to start a new save from the beginning. Changes to the tutorial region and introduction will break the game otherwise. Skip for Tutorial is pending.

Added:

  • Jump tutorial
  • Ability to jump off of ledges
  • NPC movement produces light when ‘listen’ skill is activated
  • Fully finished Lathe portrait by Onidis
  • New sprites
  • Latex Corruption (purple) region maps
  • Introduction dialogue and eventing for Latex Corruption region; 1 scene
  • Main Quest Step 1: 2 puzzles, 2 scenes
  • New Lathe transformation portrait + sprite
  • Infrastructure for sidequests (incomplete)
  • Removed shrunken text from latex storm viewing
  • Walkthrough markdown and text documents

Changed:

  • Creature journal functionality largely removed (pending gallery map as replacement next update)
  • Meditate mechanic now accounts for player sprite image
  • Vision cone tracks applicable events better, slightly larger radius and length

Fixed:

  • Can no longer trap Lathe inside walls when attempting to return to previous map in tutorial
  • Slime can no longer gloop Lathe from below the platform in the Scent tutorial map
  • Slime actually gloops Lathe, instead of only at the top of the stairs
  • Can no longer step inside the pillars in the Call tutorial room
  • Plant pot’s last dialogue is now the plant pot dialogue instead of the slime pot in tutorial temple
  • Pillars on beach now treat the player as having finished the tutorial in dialogue
  • Many passability issues fixed across maps
  • Temple puzzles no longer break when leaving and re-entering
  • Skills are no longer accessible from menu
  • Restarting the game after finishing the Tutorial Temple no longer automatically completes the tutorial temple
  • Listen-skill lights properly despawn after event is erased, instead of creating 10,000+ events per map after long enough
  • Various other bugs and issues

Known issues:

  • Invisible events and events that have ‘left the scene’ still produce sounds and scent particles
  • Can stand awkwardly on the tip of a fern on the tutorial cave overlook. Will keep this bug unfixed
  • Can get stuck inside walls when jumping in weird ways in the jump tutorial
  • Visual clipping through certain decorative pillars
  • Visual clipping through certain stair tiles
  • Black lines can be seen around certain events that appear/disappear
  • Ending sigil cleanse option can make Lathe stop in place. Until fixed, press 5 twice after dialogue.
  • Unknown issue where tinting the images in the intro sometimes causes severe lag

Minimum

OS: Windows 7+ / macOS 10.13+ / Linux

CPU: Dual Core 2.0 GHz

RAM: 4 GB

GPU: Integrated (OpenGL 2.1)

Storage: 679.4MB

Recommended

OS: Windows 10+ / macOS 12+ / Linux

CPU: Quad Core 2.5 GHz

RAM: 8 GB

GPU: Any dedicated GPU

Storage: 679.4MB

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