
Echoes Of Mythria
About Echoes Of Mythria
Echoes of Mythria offers a captivating blend of humor, intricate plots,
strategic battles, sexy times and distinct personalities, drawing you into a world where every choice matters.
Just arrived in Kenton to pursue your academic career, you immediately sense something is off. Quickly drawn into the enigmatic world of “Battles of Mythria,” a popular yet highly controversial card game, you strive to uncover the mysteries surrounding it. Through encounters with a cast of emblematic characters, each harboring their own secrets, you must navigate a world filled with intrigue, romance, and deception…
Downloads
Confused about how the downloading works? Here is a handy guide
- Extract and run.
- Splash Damage: Splash damage can no longer land critical hits.
- Champions Abilities are here! (Read more below)
- Fixed an issue where the wrong card image was displayed when clicking on a placed unit during battle.
- All ability chances (Steal, Bleed, Poison, Piercing, etc.) are now visible in the Deck app.
- New visual effect added for “purge” buffs during battles.
- The Use button in battle has been flipped to mirror the End Turn button’s layout for better consistency.
- Mrs. Eliot’s Deal – Revamped: You’ll now need to face Mrs. Eliot in battle once a week (until Chapter 4 – don’t worry, it’s not permanent!). Failing to do so now comes with new consequences. You can track the remaining days in your to-do app, and you’ll receive an in-game reminder the night before your final day.
- If you previously failed this event, it will now reset, giving you another chance to complete (or ignore) it.
- If you succeeded, you’ll simply be expected to continue with the new system.
- If anything has changed for you concerning this deal, you will be notified when loading your save.
- Bowman has been reworked — he now deals less damage but ignores 1 point of armor aswell as having a chance to pierce through units and hit the one behind too (Update 0.35).
- Potions can now only be used on humanoid units.
- Fixed the Throw button.
- Fixed a bug where clicking on a placed unit during battle could display the wrong card image.
Champions – Unique Abilities Are Here!
Each Champion now comes with a unique bonus, bringing distinct strengths and identity to your decks. Whether it’s a passive effect, a triggered bonus, or synergy with specific unit types, these abilities will shape your strategy going forward.
- These abilities are already active in-game.
- Full descriptions will be available in the upcoming in-game Codex.
- While some of these may sound “too powerful”, rest assured: internal testing is ongoing to keep everything balanced and fun.
- And yes — you’ll be able to play with other Champions starting in Chapter 4!
Current Champion Abilities:
- Bran – As the King of Thieves, it’s only natural he empowers any card with a Stealing ability.
- Elise – Grants a health bonus to all low-cost cards.
- Elyra – Has a chance to Charm units on hit, preventing them from acting on their next turn.
- Gideon – What’s a king without treasures? Gideon gains a growing chance to generate an extra crystal each turn.
- Katrina – Master of the bow, she increases the accuracy of all Archers, boosting their critical strike chances.
- Sable – Her battle cry triggers on attack, boosting her army’s morale by reducing all allies’ Preparation Time by 1 and granting a chance to break control effects.
- Toric – The Beastmaster brings greater strength to the wild — all Beast-type units under his command deal increased damage.
Minimum
OS: Windows 7+ / macOS 10.10+ / Linux
CPU: Dual Core 1.5 GHz
RAM: 2 GB
GPU: Integrated Graphics
Storage: 805.5MB
Recommended
OS: Windows 10+ / macOS 12+ / Linux
CPU: Dual Core 2.0 GHz
RAM: 4 GB
GPU: Any dedicated GPU
Storage: 805.5MB