
Bind and Capture
About Bind and Capture
All enemies are presented as close as possible so that you can get a good look at them. I selected the best generated images so that generation artifacts do not spoil the perception of the game. The plot should also interest you. It reveals such eternal themes as revenge, brotherhood, love, geopolitical confrontations of states in which you are just a victim of circumstances, and others.
Downloads
vDemo 0.2Confused about how the downloading works? Here is a handy guide
- Extract and run
— Changing the name of the game
— Previous name – “Bound and Capture”
— Changed battle system!
— Enemies dim after defeat, remaining on screen.
— The more naked the enemy is, the weaker it becomes.
— Using an item has turn priority and is always done before the enemy’s turn. You will always have time to recover your health.
— Changing the appearance of the enemy is accompanied by the sound of undressing.
— Corrections in the balance of skills and characteristics of various enemies.
— The game has become more fair and easier, but will still challenge you.
— The game has become more intuitive. Added game play tips.
— Added more items to replenish health.
—Changes regarding the sale of captives!
— Now every enemy you defeat, except for the first location, can be found in a prison in your base.
— You can decide whether to sell the captive or not yet.
— Some prisoners can be released for a “special payment” from their side, but then you don’t get gold. This does not apply to all enemies, but only special ones.
— After the sale, go to your accountant (Stephania) and collect the money.
— After the sale, at the place of the captive, you can view all stages of the enemy, from clothed, to naked and bound.
— After defeating the two port workers near the barracks, you can go right straight to your base (the barrier in the fence disappears, so you don’t have to make a big detour).
— Bug fixes and translation bug fixes.
Minimum
OS: Windows 7+ / macOS 10.13+ / Linux
CPU: Dual Core 2.0 GHz
RAM: 4 GB
GPU: Integrated (OpenGL 2.1)
Storage: 265.57 MB
Recommended
OS: Windows 10+ / macOS 12+ / Linux
CPU: Quad Core 2.5 GHz
RAM: 8 GB
GPU: Any dedicated GPU
Storage: 265.57 MB