Multiic [Ongoing] - Version: 0.6.45
Developer:
Stvoler
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Release Date: 13 February, 2026
Game Size: 18.94 GB
Censorship: Uncensored
Game Engine: Others
Current Game Version: 0.6.45 (Ongoing)
Total Views: 23.4K
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Game Informations
Multiic is a picturesque city nestled at the foot of mighty mountains and stretching to the shores of the sea;
here, the steel gazes of modern skyscrapers often look down—onto the weary streets, with their secrets and the romance of decadence.
here, the protagonist arrives and meets neighbors Josephine, Dina, Laura, Finn, and Fiona​
How to install?
- Extract and run.
- See help section in game.
System Requirements:
- Dual Core Pentium or equivalent Processor.
- Intel HD 2000 or equivalent Graphics.
- 18.94 GB of free disk space (Recommended to have twice as much free disk space than this).
Multiic - Ongoing - Version 0.6.45 Download Links
Confused about how the downloading works? Here is a handy guide
Android APK Fileknot (Requires Internet) Transfaze (Requires Internet)
Mac OS Fileknot (Requires Internet) Transfaze (Requires Internet)
Linux Fileknot (Requires Internet) Transfaze (Requires Internet)
Android APK Mega (Requires Internet) Buzzheavier (Requires Internet) Datanodes (Requires Internet) Gofile (Requires Internet) Pixeldrain (Requires Internet) Vikingfile (Requires Internet)
Mac OS Mega (Requires Internet) Buzzheavier (Requires Internet) Datanodes (Requires Internet) Gofile (Requires Internet) Pixeldrain (Requires Internet) Vikingfile (Requires Internet)
Linux Mega (Requires Internet) Buzzheavier (Requires Internet) Datanodes (Requires Internet) Gofile (Requires Internet) Pixeldrain (Requires Internet) Vikingfile (Requires Internet)
Report only if Mega link or all links except Mega are unavailable. More details about it
What's New in Multiic Version - 0.6.45?
comfyui, story, endpoints, bugfix
→ comfyui support
→ rework: the very beginning of the game up until arriving at the house; day 2 city walk together with jo
→ the story now has arrow-based “navigation” while walking
→ the branch “if you fall asleep on a bench in the park with ava” has been merged into other branches
→ hints in settings got one more state — instead of generating hints on every reply, it adds a button that generates them on click
→ locations: added a lecture hall/classroom; updated the city, beach, park, apartments; redrew the bad ones
→ https connections are allowed; custom endpoints are no longer blocked; fixed the server-side password/version check
→ sandbox: fixed loading of autosaves and saves — they now load correctly and no longer wipe the log and message history
→ the “triumphant” return of copy/paste buttons for input fields
→ fixed values in the story editor that were being applied incorrectly
→ fixed the position of the speech recognition button
→ claude anthropic: fixed hint generation — the empty message “: ” before generation no longer appears
→ fixed the fireplace with fiona on android
→ updated the help section
→ koboldcpp updated to 1.107.1
→ minor ui tweaks
the hints button appears in the sandbox on open after the second reply
comfyui:
in the in-game help section there’s a guide with screenshots; quick important bits:
all settings are done in comfyui — for changes to affect requests from the game, you need to update the workflow json file via export api
- in comfyui settings, select port 8188 and put “*” in the “enable cors header..” field
- the game sends prompts to comfyui, so in your workflow it’s important to rename the fields to pos_prompt and neg_prompt (the game looks for fields starting with pos and neg)
- save json via file → export (api) and select it in the game settings
workflow examples are in resources/comfyui:
wf-mltc-base.json – minimal scenario
wf-mltc-face.json – with face replacement from a reference
i don’t have much experience with comfyui yet, so i’m not planning a more detailed guide for now — but it’s a popular tool and there’s lots of info out there. if something’s unclear, i recommend asking a neural net (chatgpt or any other thinking model), ideally with screenshots or (even more convenient) by sharing the exported json
share your workflows in the discord
have fun •ᴗ•
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